MotionProfiledGVFController

fun MotionProfiledGVFController(    path: Path,     drive: KMecanumOdoDrive,     kN: Double,     epsilon: Double,     thetaEpsilon: Double,     constraints: Constraints,     kOmega: Double,     kS: Double,     kV: Double,     kA: Double,     errorMap: (Double) -> Double = { it })